AI Insights · Timothy · October 2023
Top 5 High Fantasy Games Performance in Latin America Q3 2023
Discover the performance of the top 5 high fantasy games in Latin America for Q3 2023, including trends in weekly downloads, revenue, and active users.
In the third quarter of 2023, the high fantasy gaming sector in Latin America showcased notable trends across the top 5 games on a unified platform. Data from Sensor Tower reveals significant insights into the weekly downloads, revenue, and active user metrics for these popular titles.
Coin Master from Moon Active experienced fluctuations in weekly revenue, peaking at approximately $838K in early July and stabilizing around $755K by the end of September. Weekly downloads showed a gradual decline from 200K at the end of June to 129K in the last week of September. The game maintained a robust active user base, starting at 1.9M and slightly decreasing to 1.7M throughout the quarter.
Clash Royale by Supercell saw a peak in weekly revenue at $311K in early August, closing the quarter at $224K. Downloads fluctuated, starting at 233K at the end of June, dipping mid-quarter, and rising again to 238K by the end of September. Active users mirrored this trend, increasing from 21.7M to 23.7M over the quarter.
Clash of Clans, another title from Supercell, recorded its highest weekly revenue at $324K in late July, with a noticeable drop to $174K by the end of September. Weekly downloads showed a similar pattern, starting at 93K, reaching a high of 138K, and then stabilizing around 79K. Active users remained relatively steady, fluctuating slightly between 6.9M and 7.5M.
League of Legends: Wild Rift by Riot Games had a peak weekly revenue of $275K in mid-July, ending the quarter at $220K. Downloads were highest in mid-July at 72K and fell to 44K by the end of September. The game's active user base remained stable, hovering around 920K to 1.0M throughout the quarter.
Lords Mobile: Kingdom Wars from IGG.COM saw its weekly revenue peak at $205K in late September, with downloads peaking at 162K in late June and stabilizing at 140K by the end of the quarter. Active users showed minor fluctuations, starting at 867K and ending at 777K.
For more detailed insights and data on the performance of these high fantasy games, visit Sensor Tower.